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Bring the vision of the Artists and Designers to life. Design and write the code that runs and controls the game, incorporating and adapting existing libraries and writing needed custom code. Prototype new mechanics to prove designs and improve mechanics. Design and document technical designs for Gameplay systems. Develop tools and workflows to produce new game features.
Posted 27 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Responsible for all cloud based technologies Identify opportunities for improvements to systems in your domain Propose solutions then adopt / develop / maintain / extend your systems to meet all functional and technical requirements. Work with QA, technical leadership and production to ensure stability and robustness of your systems and ensure roll outs don't affect the t
Posted 27 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX / 2 more...
You will work with production partners and leads to manage a variety of disciplines including artists, designers, software engineers, QA and other production staff. You will help keep the project schedule and support the development team from one project phase to the next while ensuring quality, collaboration and communication. You will provide task and backlog management
Posted 27 days ago
Electronic Arts
- Redwood City, CA / Los Angeles, CA / Orlando, FL / 2 more...
Empowering players to create is an exciting future for the gaming industry. At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future definitely has our players being more empowered to create with their imagination being the only limit. To enable more players to become c
Posted 27 days ago
Executive Assistant People Experience Electronic Arts Austin Most companies call it HR. But at Electronic Arts, we made the deliberate decision to brand our organization People Experience (PE). PE is not just a play on words it's a team of cultural stewards who carefully create programs and talent strategies that directly impact our teams' experience. For the better. We e
Posted 27 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Baltimore, MD / 3 more...
Overview EA Sports is looking for a Senior Animation Software Engineer to develop in game animation features including animation tools and pipelines, improving existing animation systems and integrating latest animation technologies from our proprietary engine to our games. You will work side by side with Technical Artists, Animators, Designers and other Gameplay Engineer
Posted 28 days ago
Electronic Arts
- Atlanta, GA / Austin, TX / Seattle, WA / 1 more...
Research and implement new and innovative systems and concepts to fulfill pre visualization objectives. Through animation mastery and demonstration, create and deliver animation content from prototype to final quality that serves as an excellence benchmark and inspiration for the team. Through competitive analysis and research, present opportunities to improve workflows t
Posted 29 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX / 1 more...
Collaborate with Senior Environment Director and Creative and Technical leadership in the creation of environment layouts and world content that effectively supports gameplay, environmental world building, aesthetic aspirations, and storytelling of studio projects. Work with key stakeholders to ensure environment layouts support a player's first experience through effecti
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Chicago, IL / 5 more...
You will lead complex design assessments on EA user generated experience (UGX) products hosted in the Cloud and running on PC, web, mobile, and consoles, identifying and driving the remediation of security and gameplay integrity issues. You will develop a broad and deep technical understanding of EA's UGX related products, services and architectures, using that understand
Posted 30 days ago
Electronic Arts
- Orlando, FL / Chicago, IL / Charlotte, NC / 2 more...
Work as a technical liaison with development teams to address build issues and improvements Create, modify, and maintain pipelines and workflow tools Write application code to enhance various tools in the system Collaborate with team mates to maintain and enhance an automation pipeline Monitor automation systems and respond to support requests/outages Managing virtual inf
Posted 30 days ago
Software Engineer Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles based game studio on a mission to build community first experiences through continuous innovation and boundary breaking technology. Our Values We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk taking followed by excellence thr
Posted 30 days ago
Electronic Arts
- Redwood City, CA / Atlanta, GA / Austin, TX / 2 more...
Create 2D/3D storyboards, animatics, mood boards or other forms of previz to help define the creative goals of product presentations. Create and establish best practices for in engine character animation, facial animation, and camera behaviors to support overall narrative and VO performances at high quality. Work with Senior Presentation Director and team members to guide
Posted 1 month ago
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